Mathematics is a really inspiring subject simply because it is the foundation of the entire universe. Many of the things we know today are built on the laws, theories, and proofs discovered throughout the centuries in the world of mathematics.

What if I told you, that we have not found out everything there is to know about math? In fact, we’re not even close.

This paper centers around deep work in the field of mathematics, particularly documenting the stories of two highly-esteemed mathematicians who have recently solved two of the most challenging problems in the field: Andrew Wiles (the man who found a proof to Fermat’s Last Theorem) and Grigori Perelman (the first and only person to have solved one of the seven Millennium Prize Problems). These two scholars locked themselves up in their rooms and focused for seven years in pursuit of proofs for their respective problems. They did not tell anyone what they were doing, and were not connected at all throughout this time.

I am going to use these two as models of inspiration to show that there is a lot left that mathematics has to offer, and that we need to change the mindsets of every student who says they do not enjoy math. Mathematics can be one of the most challenging, yet fulfilling activities to pursue, which makes it a perfect model for Cal Newport’s idea of deep work.

In this white paper you will learn about the issue between technology interfering with mathematics, the history about Wiles and Perelman, what deep work is and why/how you should consider implementing it into your studies, especially towards mathematics.

About the Author Gabe Walerysiak

My name is Gabriel Walerysiak, and I am a graduate student at Quinnipiac University in Hamden, Connecticut. I graduated with my Bachelor's Degree in Film, Television and Media Arts, with a minor in Mathematics in June 2020. I am currently pursuing a Master of Sciene in Interactive Media and Communications and will graduate with my master's degree in May 2021. I recently interned at GlucoseZone this past summer, where I edited and helped film a bunch of promotional content for their social media pages. I have a hobby of capturing and editing video-game footage for a YouTube channel that I started in the Seventh grade, and that channel is the primary reason I chose to major in Film, TV, and Media Arts. I am also a passionate runner, and even though I am no longer on a team, I run to keep in shape because I know how important that is in today's world. I am looking forward to be more fluent with technologically enhanced creative programs such as the Adobe suite, productivity tools such as Microsoft Office, and any other creative tools I can get my hands on to further improve my work as a creator.

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